Biography:
Yitong Huang has an interdisciplinary training background in media, psychology and human-computer interaction. A central theme of her work is how to design interactive user experiences to make people healthier and happier. This involves informing designs with user requirement elicitation studies, building novel technologies to address unmet user needs, and studying how digital technologies are used both in the lab and “in the wild” (Rogers & Marshall, 2017).
Education:
PhD Human-Computer Interaction, University of Nottingham, co-supervised by Steve Benford and Holly Blake
MSc Social Cognition (Distinction), University College London
BA Digital Media Broadcasting (1st Class Honour), City University of Hong Kong
Research Approaches:
Lab and field experiments, semi-structured interviews, ecological momentary assessment (diary methods, indirect observations, wearable tracking), neuroscientific measurement
Selected Publications:
1. Huang, Y.*, Benford, S., Spence, J., Blake, H. (2024) Exploring Effects of a Nostalgic Storytelling Virtual Reality Experience Beyond Hedonism, Cyberpsychology, Behavior, and Social Networking. Mar 2024. 221-226. http://doi.org/10.1089/cyber.2023.0183
2. Yang, X., Huang, Y*. and Li, B. (2023) Attachment Anxiety and Cyberbullying Victimization in College Students: the Mediating Role of Social Media Self-disclosure and the Moderating Role of Gender. Front. Psychol. 14:1274517. https://doi: 10.3389/fpsyg.2023.1274517
3. Huang, Y.*, Benford, S., Li, B., Price, D., & Blake, H. (2023). Feasibility and Acceptability of an Internet of Things–Enabled Sedentary Behavior Intervention: Mixed Methods Study. Journal of Medical Internet Research, 25, e43502. https://doi.org/10.2196/43502
4. Spence, J., Darzentas, D., Cameron, H., Huang, Y.*, Adams, M., Farr, J. R., Tandavanitj, N., & Benford, S. (2022). Gifting in Museums: Using Multiple Time Orientations to Heighten Present-Moment Engagement. Human–Computer Interaction, 37(2), 180–210. https://doi.org/10.1080/07370024.2021.1923496
5. Huang, Y.*, Benford, S., Price, D., Patel, R., Li, B., Ivanov, A., & Blake, H. (2020). Using internet of things to reduce office workers’ sedentary behavior: Intervention development applying the behavior change wheel and human-centered design approach. JMIR MHealth and UHealth, 8(7). https://doi.org/10.2196/17914
6. Spence, J., Darzentas, D. P., Huang, Y.*, Cameron, H. R., Beestin, E., & Benford, S. (2020). VRtefacts: Performative substitutional reality with museum objects. DIS 2020 - Proceedings of the 2020 ACM Designing Interactive Systems Conference, 627–640. https://doi.org/10.1145/3357236.3395459
7. Huang, Y.*, Benford, S., & Blake, H. (2019). Digital interventions to reduce sedentary behaviors of office workers: scoping review. Journal of Medical Internet Research, 21(2), e11079. https://doi.org/10.2196/11079
8. Huang, Y.*, Benford, S., Hendrickx, H., Treloar, R., & Blake, H. (2017). Office Workers’ Perceived Barriers and Facilitators to Taking Regular Micro-Breaks at Work: a Diary-Probed Interview Study. PERSUASIVE 2017. Lecture Notes in Computer Science, vol 10171. Springer, Cham, https://doi.org/10.1007/978-3-319-55134-0_12
9. Skatova, A., Bedwell, B., Shipp, V., Huang, Y., Young, A., Rodden, T., & Bertenshaw, E. (2016). The Role of ICT in Office Work Breaks. CHI ’16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 3049–3060. https://doi.org/10.1145/2858036.2858443
10. Huang, Y.*, Skatova, A., Bedwell, B., Rodden, T., Shipp, V., & Bertenshaw, E. (2015). Designing for Human Sustainability: The Role of Self-Reflection. Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct - MobileHCI ’15, 1042–1045. https://doi.org/10.1145/2786567.2794323